Team Advantage and Stalling

The team with the advantage at any time during the game will be instructed to throw by the official and cannot hold the balls in an attempt to run time clock down, which is stalling. The team with the advantage has 5 seconds to throw the ball, otherwise the opposing team will have the next player in line (who was out) enter the game. Team Advantage includes the following:
    • The team that has more live players on the court anytime following the opening rush. If a team is playing down a player at the start of a game the opposing team will begin that game with the advantage and be instructed to throw following the opening rush.
    • The team that has more dodgeballs in their possession when both teams have the same amount of live players on the court anytime following the opening rush. (e.g. both teams have 4 live players and one team has 4 or more dodgeballs in their possession the team with more dodgeballs will be instructed to throw by the official)
  • In order to reduce stalling, a violation will be called if a team in the lead holds any ball(s) on their side of the court for more than 5 seconds. When teams are tied with the same number of live players and each possess 3 dodgeballs, both teams will be instructed to throw by officials via a 5 second countdown until one team gains an advantage in either live players or dodgeballs in their possession. If both teams fail to throw before the 5 second countdown is up when tied, a stalling violation will be assessed by the official by calling OUT one (1) player from each team that was in possession of a dodgeball and did not throw it before the 5 second countdown was up.
  • Players on the team with the advantage must throw the ball over into the opponent’s court.  Male players must attempt throws beyond the opponent’s attack line. Females that continually toss or roll the balls back to their opponent will result in a warning.  If a team continues this act, an eliminated player from the opposing team will be allowed to re-enter the game.
  • Balls must be thrown in range to hit a person in the game (10 feet or lower). By the discretion of the referees, balls aimed above this height will count as stalling and the player will be issued a warning and then will be eliminated if it continues. (In the MOTT Center, balls must be aimed below the mats on the wall).